3D-SurfaceGUI can display the stored UI objects on the part surface. To display UI objects under the display container control to players, 3D-SurfaceGUI must be a child of an entity object, such as Part.
The custom name of this object.
The object-type name.
The parent of this object.
Whether to display.
The sides of the object on which the surface GUI is generated.
Check to show the exceeded part when the child object exceeds the control border. Otherwise, the exceeded part will not be shown.
The maximum distance where the player can click to trigger.