Play the current audio. If the audio is paused, it will continue to play.
Create an Audiosource player. Assign the audio path to the player to play, and pause playing the current audio after 2 seconds. Then resume playing after 3 seconds. Observe whether the audio continues to play or not.
local AS = RWObject.Create("AudioSource") -- create a player AS.PlayOnAwake =false AS.AudioClip = "rwid://L1vtZTBThT1RCvBVdK" -- assign a path AS:Play() -- play the audio wait(2) -- wait 2 AS:Pause() -- wait 2 wait(3) -- wait 3 AS:Play() -- play the audio