This event is triggered when the user slightly taps on the touch device.
|Touch.position||Vector3||Coordinates of touch point|
Add the following client script under ClientfirstLogic. Start the game, and slightly tap on the mobile phone touch device. Observe whether the event is triggered or not.
wait(1) local uipanel = RWObject.Create("UiPanel") -- create a UiPanel local uibtn = RWObject.Create("UiButton") -- create a UiButton uibtn.Parent = uipanel -- set the parent of the created UiButton to the new created UiPanel local person = Players:GetLocalPlayer() -- retrieve the player uipanel.Parent = person. GameUI -- Set the parent of the UiPanel as GameUI uibtn.TouchTap:Connect(function(dir) -- register the event of clicking for the UiButton uibtn.ImageColor = Vector3.New(255,0,0) -- the button turns red print("Coordinates of the touch point:" ..tostring(dir)) end)