Retrieves the minimum size of the collider made up by all part objects under Model.
|Vector3||Size of collision area (x, y, z)|
Create a model, a mesh part and a part. Respectively set the mesh part and the part as the child of the model. Finally, retrieve the minimum size of the collider made up by all part objects under Model.
local model = RWObject.Create("Model") -- create a model local meshpart = RWObject.Create("MeshPart") -- create a mesh part meshpart.Position = Vector3(0,0.125,6) -- assign a vector to the mesh part position local part = RWObject.Create("Part") -- create a part part.Position = Vector3(4,0.125,3) -- assign a vector to the part position part.Parent = model -- set the parent of the part as the model meshpart.Parent = model -- set the parent of the mesh part as the model wait(2) -- wait 2 local dir = model:GetBoundingSize() -- retrieve the collision area size of the model print(tostring(dir)) -- output the collision area size