Decal

Description

Adds a custom texture object to one of the sides of a part's surface. (If the item is hollowed-out, the image will be loaded on both sides of the single surface.)

Properties

        string   TextureId
    Texture ID. When it is given a value by a script, a prefix rwid:// should be added, for example: " rwid://T23tdTB4bT1RCvBVdK".

        string   ClassName
    The object-type name. Read only.

        string    Name
    The custom name of this object.

        RWObject   Parent
    The parent of this object.

        Enum.SurfaceType   Surface
    Select a side of the object to apply the decal.

        Vector3   Color
    Click to open the detailed color adjustment panel.

        float   Transparency
    The transparency of the decal.

        Enum.ImageType   ImageType
    Select a decal filling type.

        Vector2   Tiling
    Enter a value to change the number of decals on the object surface.

        Vector3   Offset
    The offset of the decal relative to the center of the target surface.

Functions

    RWObject.Create(classname)
    A special function, creating an instance of the specified class.

    DelAllChild()
    Deletes all child objects.

    Clone()
    Clones an object to create a copy.

    Destroy()
    Delete objects.

    GetAncestorByName(Name)
    Returns the object's first parent node with the same name.

    GetAncestorByClassName(className)
    Returns the object's first parent node of the same class.

    GetChildByName(Name,recursive)
    Returns the object's first child object with the same name. If the second parameter is true, it will search through descendants of all hierarchies.

    GetChildByClassName(className,recursive)
    Returns the object's first child object of the same type. If the second parameter is true, it will search through descendants of all hierarchies.

    GetAllChild()
    Seeks all its child objects and returns as a list.

    GetAllDescendant()
    Recursively seeks all its descendants and returns as a list.

    IsClass(ClassName)
    Judges whether it is the class the same as the given object class or not.

    IsAncestor(TarObj)
    Judges whether itself is the ancestor of the target object or not.

    IsDescendant(TarObj)
    Judges whether itself is the descendant of the target object or not.

    WaitForChild(childName,timeout)
    Seeks its own child object.

    Child(childName)
    Seeks its own child object by a given name.

    Equals(TarObj)
    Judges whether the target object is the same as itself or not.

Events

    ChildAdded(childobject)
    Triggered when a child object is added.

    ChildRemoved(childobject)
    Deletes all child objects.

    DescendantAdded(descendantobject)
    Triggered when a descendant is added.

    DescendantRemoved(descendantobject)
    Triggered when a descendant is removed.

    AncestryChanged(AncestryChanged)
    Triggered when the ancestry is changed.