Key Binding Service
Binds a function with the user input, used to custom the game logic triggered by keys. The BindInputInfo created by this method has a priority of -1.
Binds a function with the user input. It can specify a priority. The lowest priority set by this method is 0. When the same BindInputs are triggered, the one with the higher priority will be triggered first.
Retrieves all binding information, and returns as a list.
Retrieves the binding information of specified actionName, and returns as a list.
Deletes all binding information.
Triggered when the current player is equipped with a tool.
Triggered when the current player removes a tool.